Optimum Spin Rate

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In the first three videos in the "Bomb Your Driver" video series, I spent time discussing the key aspects of how to strike and launch the ball for maximum speed and distance. In this video, I discuss spin rates in conjunction with Launch Angle, and how the two are directly connected for getting you maximum distance off the tee. Using the an average of clubhead speed of 95 mph, you can see in this video how you can consistenly pick up 60 yards, yes, 60 yards off the tee by combining all the knowledge of the videos in the "Bomb Your Driver" series.

  • Hitting down on the ball with the driver is a distance killer
  • Move the ball up in your stance, get some axis tilt away from the target and tee the ball up higher to catch it on the upswing
  • Where the ball strikes the club face affects distance more than anything else
  • In a simulation with all other factors equal, hitting just 1/2" - 3/4" below the sweet spot cost as much as 60 yards
  • For high club head speeds there's a point of diminishing returns, but moderate hitters should always get plenty of loft
  • Getting the right club and shaft are also important factors
  • Get on a launch monitor, get a properly fitted club, and learn how loft and hitting solid shots can help you bomb your driver


All right, it's time for us to finally discuss the spin when it comes to maximizing and bombing your driver.

The spin is one of the most important aspects of getting a properly fit driver and getting the most distance out of your swing, And we're going to talk about that a little bit today and get into some of the nuts and bolts and things that affect spin.

In the last video, we talked about launch angle, And that has a dramatic impact, both on the overall distance of the flight and what you see to your eye, what it looks like in the air.

And the spin also affects how the ball flies through the air, how it looks to your eye, and how far it goes.

And that's going to be a super, super important thing that we're going to talk about in this video.

Basically, spin is affected significantly by where you strike the ball in the face.

So for instance, if you hit the ball really, really low on the face, You will actually get more spin because of the vertical gear effect than you will by hitting it high on the face.

And this is detrimental for a couple of reasons.

One, if you remember the first video that I did, the ball speed video, when we did use the dry erase marker to mark it on the ball where you're hitting it on the face.

The reason I started with that video is because that affects distance more than anything else.

If you hit the ball solidly, you will get far more distance than hitting it low on the face.

When you hit it low on the face, because of the vertical gear effect, you're getting a lot more backspin with a much lower launch angle because in the next video I did, we talked about the club face roll and how much roll is built into the design of the club head.

Well, If you're buying a nine and a half degree driver off the shelf and assuming that it's actually in spec, which usually they're not, and you measure the bottom of the face, well, it might only have seven degrees of loft.

And if you're swinging in this 95 mile an hour range and you hit it low on the face, well, you're only getting a seven degree loft at impact with a tremendous amount of spin.

So those two things are going to cost you a lot of distance.

So what's really, Really important to understand is you take all these pieces of the videos of the Bomb Your Driver series that I've done, hitting it solidly in the center of the face, just above the center of the face, will reduce the amount of spin.

And getting your launch angle right, getting a higher launch, as I talked about in the last video, with the low spin is the absolute ideal scenario.

So let's look at some scenarios here.

Let's start with this red line you can see on the bottom.

This is showing somebody that's got a dynamic loft of ten and a half degrees.

Now, this doesn't necessarily mean that your driver says ten and a half degrees on the bottom of it.

It may say nine and a half degrees and may actually measure out to be ten and a half degrees.

And because of the way the driver, the shafts actually flex forward at impact, that affects the launch angle.

But just for the sake of argument here, we're just going to assume that the dynamic loft, where the ball is striking the ball on the face and getting affected by the club, is ten and a half degrees for this scenario.

So we're also going to assume that this golfer who's swinging at 95 miles an hour is hitting it solidly, hitting it in the center of the face, so he gets a good power transfer ratio.

But it's coming down on an angle of attack of negative two degrees.

So he's actually hitting down on the ball, similar to an iron shot.

He's going to strike down on the ball, and a lot of golfers have been taught to hit down on the ball.

There's philosophies out there telling people to hit down on the ball.

For the average golfer, this is terrible advice.

It's going to cost you massive, massive distance.

So even with a negative angle of attack that you can see up here of only two degrees, which isn't that sharply hitting down on the ball, the ball's going to launch at only seven degrees.

So when you get a launch angle, when you're swinging at this clubhead speed, and you get that low of a launch angle, the ball's not going to go very far.

So we can see, represented by this red line here, that the ball's only going to carry about 200 yards.

And that's if you hit it absolutely flush.

And of course, we're all imperfect, so we don't hit them flush every time.

So it's just simply not going to go very far.

It's not in the air long enough, and there's not enough spin, Because there's not enough loft at this angle of attack and this clubhead speed and ball speed to get the ball to stay in the air very long.

So first things first, That launch angle video that I just did is super important that you start to work on getting a higher launch with your driver.

It's a distance club.

It's designed to be hit as long as you can.

It doesn't have a distance or speed limit on it.

It's the only club in your bag like that.

So you want to learn to maximize it.

It's become more and more of a specialty club these days.

And so we need to learn to hit it specifically to get the maximum distance out of it.

So at 200 yards with a negative angle of attack, we're going to see if we can get some more distance out of this golfer.

So in this yellow line, I've changed that to be a positive angle of attack of two and a half degrees.

And that's catching the ball slightly on the upswing, gives him a little bit more dynamic loft, which is going to increase the spin a little bit.

It's a bit more kick forward in the shaft.

And so now we get a launch angle of 13 degrees with a similar ball speed.

But now notice that our carry distance has gone from 199.

7 to 222.

7.

Same club head speed, same ball speed, just changing the angle of attack has completely changed the shot.

So now actually, and I'll back the dynamic loft down here a little bit so we can compare it exactly, 220.

4 yards.

So basically, just by giving you a little bit of swing instruction, like I did in the last video of the launch angle, we've picked up 20 yards of carry, which is phenomenal.

It's a huge, huge difference.

And in a second, we'll look at some more software and we'll calculate the role as well.

But just by moving that ball up in your stance, getting a little bit of spine tilt away from the targeted impact, getting that little axis tilt, teeing it high, catching it high on the face is going to dramatically change your distance.

So just by not even changing your club, and this is assuming that your clubs fit optimally for you, which it's probably not, you're going to pick up 20 yards of carry.

And then you're also going to pick up roll on top of this, which again, we'll look at in a second.

So just by changing a couple little things, 20 yards right off the bag.

Now let's go to this next driver, the blue line here, and let's assume that this golfer has a lot of loft on the club.

So instead of using a nine and a half or 10 and a half degree driver, Let's say they're using a 13 degree driver, and they're still going to catch up on the upswing at about two and a half degrees or so, somewhere in there.

And we're going to give them a lot of loft here.

Well, at some point, there's a point of diminishing returns for this club head speed.

This is right on the crux of where you get into not wanting so much loft.

Now, if you swing slower than this, you would never, ever, ever want anything less than 10 and a half, 11 degrees of loft, unless you hit down the ball very sharply.

But of course, I'm trying to break you of that habit.

So we want more loft and we want to hit it high on the face so we get more dynamic loft.

So at some point, you can see that these numbers, as I continue to increase the loft, go down a little bit.

So now he's got too much loft, too much spin.

You can see that represented graphically down here, that the ball looks like it's starting to balloon.

It's just starting to climb straight up in the air.

And so now we got a point where we have too much loft and it's going to create too much backspin and the ball's not going to go anywhere.

But if we keep scrolling back down, we can find that optimal sweet spot where we get maximum carry, which is right about here, 222.

8 yards, which gives us a loft of about 11 and a half degrees.

So for those of you swinging 95 miles an hour with an eight and a half degree driver, unless you're playing that ball way up in your stance and hitting it super high on the face, you're completely costing yourself tons of yardage.

So now we can go in and look at each of these shots I just represented to you.

The first one here, launch angle of about, excuse me, this is the second one, 12 and a half degrees launch angle.

And I'm going to actually change that.

So 7.

3.

Change that back.

Okay, so this is the second one.

This is the optimal flight launch angle of 12 and a half degrees.

So this is where we're catching it on the upswing at about two and a half degrees, giving us a reasonable spin rate.

That ball is going to carry about 223 yards, depending on which software simulation you use, basically about 223 yards.

And again, I get about 21 yards of roll, which is represented by this number here.

The B shot here is the one that we hit down on.

We hit down on a couple degrees.

We hit this one low.

It launched very low, has lower spin because there's less dynamic loft at impact.

And now we're getting only 200 yards of carry, but we do pick up a couple yards of roll to make up for it, but it doesn't nearly make up.

Two yards of roll doesn't cover the 22 yards lost in carry distance.

The last simulation that we have here is catching the ball severely on the upswing.

So now we're saying that we're going to launch the ball extremely high.

We've got it teed super high.

It's way up in our stance.

And we're going to catch it on the upswing, about five or six degrees instead of two degrees, and catch it high on the face.

It's going to give us a low spin rate.

And now we can start to get a lot of distance here.

Now we can get 232 yards of carry and 22 yards of roll on a typical PGA tour cut fairway.

So that's the optimal.

The higher that we can launch that ball in this swing speed range, the better because it's going to give us more time to keep the ball in the air, launch it higher, get more carry distance and more roll.

Now all three of these shots assume that you're hitting the ball squarely, that you're hitting it very solidly in the center of the face, getting maximum ball speed, and that you have a driver and a driver head that's that's a good head.

It doesn't cost you ball speed.

It has a max core, good center of gravity.

It's all built up perfectly for you.

But what happens when you hit it low on the face? Well, when you hit it low on the face, you lose a tremendous amount of ball speed.

And in this case, I'm showing a loss of about 13 miles an hour, which is pretty typical when you don't catch the sweet spot.

So now, not only are we losing a lot of ball speed, But we're launching it low because there's not enough loft at that part of the club face to get any distance.

And to make matters worse to really penalize us, it gives us a lot of spin and that backspin is going to take a lot of distance off.

So now, just missing the sweet spot by say half an inch to maybe three quarters of an inch low on the face, you've gone from hitting a potential of 232 yards of carry to now only 176.

So now it starts to make sense when you don't catch one flush, what's going on there? Why are you losing distance? Why are you not getting the, you know, why are you not getting the optimal distance for your club head speed? And it starts to show up right here.

So graphically, we can see those three shots here.

This is the one that's hit very, very low on the face, lost a lot of club head speed, too much spin, ball just isn't going to go anywhere.

The highest one is the one that we launched the highest.

And you can see that it maxes out, it carries further and gets more overall distance.

And if we scroll down and we look at the total distances here, so this represents carry, the blue lines are carry, and then the green is roll.

The one that's launched the highest, believe it or not, the 15.

6 degree launch angle, which is C here, has a total distance of 254.

6 yards.

Now, on average, the guy who's swinging 95 miles an hour when he's not hitting it solidly, is probably only going to hit a total distance of about 200 yards represented by this one, the last one that I talked about where we hit it low on the face, we got too much spin, we got a low launch angle.

You're not going to get the ball over the 200-yard marker.

But potentially, with that exact same golf swing, exact same speed, exact same everything, you have the potential to hit it almost 60 yards further by just changing how you strike the ball, changing your setup, and catching the ball more on the upswing.

So now 60 yards is a dramatic difference.

You're talking about going from playing the up tees and hitting a three-wood or a two-iron hybrid into a green, versus hitting an eight or nine iron into the green.

So 60 yards is really, really massive, and that's why it's so important that you start to understand these spin rates and launch angles, and hitting the ball solidly, and all these things we've talked about in the Bomb Your Driver series, because it's a true difference of 60 yards.

Getting a club that feels comfortable in your hands, that you can swing it properly, that you don't have to work hard to get the proper launch numbers, is going to allow you to achieve this number more consistently.

So that's why driver fitting is so important, because there's so much to be gained or lost by just being fitted improperly.

And even if you're reasonably close, if you have a driver setting that's pretty solid, you may be, and you hit it solid really consistently, but you hit down on the ball, and you launch it too low, well right here, you can see that this is the ball flight B, is 30 yards shorter than what your optimal.

Just by catching the ball more on the upswing, you can pick up 30 yards, which is again, we're talking three clubs into the green, you go from hitting a six iron to a pitching wedge, or six iron to a nine iron, it's going to change the way that you play the game, it's going to change your ability to score.

So really look into these numbers, start to understand what they're doing, if you haven't got on a launch monitor before, you must, you absolutely must, if you love the game, and you're serious about playing, and getting the maximum amount of distance, and you're seeing these guys on the website who are picking up, you know, on average 20 yards, and some are picking up 30, 40, 50, 60 yards, just from doing the fitting with me, it's all from just maximizing the numbers, using physics, using science to get the right numbers, the right ball, the right club, the right shaft, to start to get into this optimal range.

And you can be there too, you can be the guy out driving everybody in your group, and just by changing some simple things in your swing, simple things in your setup, just getting the right club in your hands, and you'll start bombing the driver too.

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Jesse
Craig, Today I was reviewing some custom driver heads after listening to most of Chuck's videos on the driver geometry. One product I looked at has an adjustable open face angle on the driver head. The range is .5 degrees open to 2.5 degrees open. When I saw the open face angle numbers... it struck a brain cell...didn't I hear Chuck say that an open face is desirable for better players?
December 14, 2022
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Craig (Certified RST Instructor)
Hello Jesse. For better players the face being slightly open may be more accommodable for better launch/flight.
December 15, 2022
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Dan
Hello, you may have covered this somewhere else, do you have a recommendation as to what is the best launch monitor? Part of the problem I see today is that they all use some sort of algorithm to get to certain data and or they don't measure all the parameters. Flightscope (GC2) has a fixed smash factor, so while it may measure ball speed it is calculating club head speed at a constant factor, typically set at 1.45, flight scope seems to have limitations and the trackman seems the most popular but it can't tell you where you hit on the face like the GC2 + HMT or the quad. It seems if you want club information and ball information that the GC2 + HMT (which meaures path, face to path, AOA, actual contact, actual smash factor, and the caluclates distant seems to be a great what to go. The ES2020 seems to have promise too but it has some shortcomings. Just wanted to know if you have reviewed them all and have opinion. Originally I wanted something I could use at the range so I could watch actual ball flight and get the data. But using range balls both seem fairly pointless as you don't have control over whehter the ball is good or not relative to one another and isn't the ball you would play anyway. And if you are going to use infoor and sim then photometric seems like it makes a lot of sense since all the systems have to calculate distance anyway. ES2020 is arounf the same price as GC2 + HMT, trackman is just really expensive as is the foresight quad. And I am not sure flightscope is in the same league. With all that being said, I have struggled to find a beliveable model on calculating ideal launch conditions to maximize distance and playability. I read TM and then repeated here that basically to maximize distance with a 90mph clubhead that ideal lainch is something like 17 degree launch with 1700 backspin. While that may maximize theorhetical distance it seems it wouldn't be very controllable either if the axis of spin had left or right bias curvature would be maximized as well. In addition it seems it would be unstable based on wind conditions. Can you share the excel sheet that you are using for demonstration purposes? I'd like to reverse engineer my club fitting. That way I can calculate out knowing my AOA, club head speed, what the ideal loft, launch, and spin factors to determined the longest most accurate combination. Then seek a club that hits the numbers as opposed to hitting clubs and just seeing how that club works. Seems there should be a theoretical fundamental right answer. If you share the worksheet with me I would like to understand the underlying theory and math that was used to derive the algorithms. Since that is where the vast majority of variance from all the systems come from. I have used some online that are just not accurate at all. Or as a start can you tell me at a club head speed of 109, avergae smash factor of 1.48, AOA +3, what the ideal launch angle and spin rate is to maximize carry and roll along with the correct apex height and descent angle. Thank you and sorry for the long winded comment. I would have made it shorter but I ran out of time.
December 27, 2018
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Chris (Certified RST Instructor)
Hi Dan, I have experience with several launch monitors and bottom line is that ALL of them are hard to trust as far as accuracy is concerned. Trackman and Flightscope are obviously the 2 big players in the industry, with many other companies like ES2020 coming to capture market space. Yes, trackman is very expensive, but I have always found their data to be as close to accurate as one could hope for. Flightscope's newest stuff has been incredibly good as well and Im not sure they are given enough credit for how close their data is getting. I look at these data machines kind of like car dynos...I could have my car dynoed on a mustang dyno and it could read 560 wheel horse power but then another dyno could read 520whp. The dyno companies will then try to sell us on the idea of the parameters used to come up with their data and why their data is the most accurate. At the end of the day, I will never 100% trust any of the monitors. However, some of the monitors can give you a good baseline of data for instructional purposes but after that...ball flight is the only thing that wont lie to us. This video is pretty old, so I am not sure where we would have this spreadsheet hiding. I can see if Chuck still has access to it though. One final thought, all of the monitors will give you a baseline, like I mentioned above, I would definitely try out flightscopes new stuff as you might be very surprised by how good their data seems to be.
December 27, 2018
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Dave
In a reply to a comment from Mike (see below), Rotary Swing Instructor R.J. said that "Taylormade suggests that the perfect launch angle and spin rate for optimum driving distance is 17 degrees at 1700 RPM." However, that does not match the ideal cases on the video. Can you confirm what the ideal launch angle and spin rate should be?
March 24, 2018
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Craig (Certified RST Instructor)
Hello Dave. There are a lot of factors that play into this. What is your current club head speed?
March 24, 2018
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Dave
90 ... and working hard to get that higher!
March 24, 2018
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Craig (Certified RST Instructor)
Hello Dave. Around 90 you need to make sure a positive AOA looking for 14-16 vertical launch for better distance. With the spin rates (depending on AOA) floating around the 2900-2650 mark.
March 24, 2018
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Benson
can i ask in terms of shafts, how do you maximise your speed? will you necessarily swing faster if you can go with a lighter shaft? should it be something as simple as the lightest stiffest shaft you can handle? i think my speed is roughly 100mph right now. and i'm using the attas 6star 6s shaft in my driver.
July 30, 2017
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Chris (Certified RST Instructor)
Hi Benson, this is a question that we would have to answer with a launch monitor for your swing. It's important to load and unload the shaft in the swing but each player can be different regardless of your speed. I would suggest that you see a reputable club fitter in your area that can help you maximize launch and spin rates and to make sure you have the correct shaft that will allow for maximum speed based on the swing you bring to the table.
August 1, 2017
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Charles
Hello... Yesterday I was on a trackman with my driver and my ball speed was around 130, smash factor was 1.5 but my spin rate was less than 1500. When using a higher lofted driver I got 30 more yards carry but the total distance was the same. Based on this video is trying to increase my spin rate with my instructor through angle of attack and ball position possible through video ?
May 14, 2017
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Craig (Certified RST Instructor)
Hello Charles. Yes, it possible through video. Your instructor can diagnose why you are getting enough spin and setup adjustments to help AOA. Make sure in your next review to post all the numbers from your session.
May 14, 2017
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Brandon
Where are the best places to get fit? It seems like the variance is so wide with - product demo days, big box stores, custom/boutique shops (like Cool Clubs, Club Champion, etc.)? It's hard to decide where is the most experienced fitters.
January 24, 2017
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Craig (Certified RST Instructor)
Hello Brandon. Finding an experienced fitter is hard. I don't know of many on the west coast for you. Demo days (usually trying to sell a club), box stores (trying to sell a club/unless you find a good person), and custom shops (usually trying to sell a club, but more versed in solely getting the proper fit).
January 25, 2017
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Brandon
What are your thoughts on indoor club fittings? This is a broad generalization, but the expert fitters tend to have indoor studios, whereas the outdoor fittings will be your typical demo days.
January 26, 2017
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Craig (Certified RST Instructor)
Hello Brandon. People usually like outside because they can see the ball flight in real time. I think there is a benefit to that. However, I must say that my last two club fitters (who were really good) had me in a strip mall hitting it into a wall. The numbers usually get pretty dialed in (inside) and the feedback or feel is better to tell (outside).
January 26, 2017
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Michael
If you swing at 120-130 Mph, what loft of driver would you suggest?
November 25, 2016
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Craig (Certified RST Instructor)
Hello Michael. There are a lot of different factors that play into this. Not only club head speed, but Angle of Attack and other components. However, with your speed lets say level to a few degrees positive Angle of Attack. Somewhere between a 10 and 8.5.
November 25, 2016
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Brandon
I read Chuck's article on Trackman vs. Flightscope, but what is the best way to be fit for clubs? Its hard to get fit with the golf balls you play with at an outdoor range.
January 22, 2016
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Chris (Certified RST Instructor)
Hey Brandon, the best way to get fit is to first, make sure your swing is not going to be going through any drastic changes. Then work with a reputable club fitter in your area that has a good launch monitor. Flightscope and trackman have made some big adjustments as of late and the data seems to be pretty close either way. Just make sure you are working with someone that knows how to set up your clubs for you and is not just trying to sell you something.
January 23, 2016
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Fred
I'm a little confused on the relationship between dynamic loft, launch angle, and angle of attack. Can you elaborate on this? Thx
May 13, 2015
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Craig (Certified RST Instructor)
Hello Fred. Dynamic Loft is the vertical club face orientation at the center-point of contact between the club face and golf ball at the maximum compression of the golf ball. More dynamic loft ball goes high. Less ball goes low. Launch Angle is the vertical angle relative to the horizon of the golf ball’s center of gravity movement immediately after leaving the club face. Launch angle will always be less than dynamic loft and primary determinant of height and distance. Angle of attack the vertical direction of the club head’s center of gravity movement at maximum compression of the golf ball. Typically, irons have a negative angle (ball before turf). Driver a positive angle to maximize carry and distance.
May 14, 2015
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garrett
technical but well worth knowing about. Now, how can one hit it in the proper spot on the face more often?
January 24, 2015
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R.J. (Certified RST Instructor)
Garrett, If you work your way through the website from the beginning and master each section of the golf swing, you'll be hitting it off the proper spot on the face consistently! Your hard work will pay off. R.J.
January 26, 2015
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Mike
Hi Chuck, in practice I guess with adjustable drivers you need also to take account of the regular ball you are playing Prov1 vs. a lower spinning ProV1x when trying to set your loft. There also seems to be talk of a correlation to initially launching it high but with little spin...is that true?.
January 21, 2015
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R.J. (Certified RST Instructor)
Mike, yes, unless you're swinging with 120+ mph club head speeds for your driver, you're going to want to launch the ball as high as you can with as little spin as possible (within reason) to reach maximum distance. Taylormade suggests that the perfect launch angle and spin rate for optimum driving distance is 17 degrees at 1700 RPM. R.J.
March 23, 2015
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David
tell me what influences RPM's on the ball. I want those numbers low what can i look at to get the numbers low.
June 15, 2015
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R.J. (Certified RST Instructor)
David, loft, angle of attack, smash factor and club head speed all have an affect on the RPMs of the ball. The higher the loft the club, naturally, the more backspin the ball will have and vice versa with lower loft. However, lower lofted clubs are more prone to side spin, which is part of the reason why we hit our PW with less curvature than our Driver, normally. The steeper the angle of the attack, the more spin that will be placed on the ball (providing that we shallow out after contact) and the more shallow of the angle of attack, the less spin that there will be on the ball. Smash factor basically measure how well we're able to strike the ball while lining up the center of gravity of the club head and the center of gravity of the ball along the path that the club head is traveling. The more online that we are, the less spin that will be produced. Hitting the ball high, low, left and right of the center of gravity on the club face all have different spin characteristics that aren't low spinning. And finally, the faster that the club head is moving, the more potential for spin that there is on the ball, however, the previous factors, if perfect, will dampen the effects of spin caused by club head speed. So, to produce the numbers that Taylormade suggests are perfect for maximum distance, you're going to want to have a lower lofted driver, hit the ball with a positive angle of attack (don't try help it up though or you'll flip the release and cause more spin) and hit the ball dead square for the highest launching, lowest spinning drives to maximize distance. Those characteristics are best achieved by watching the driver setup adjustments video on this site. Also, certain driver heads, shafts and balls are designed to help reduce spin, but the best way to lower your spin off the tee is to learn how to do it with your swing first, then optimize it with equipment. R.J.
June 16, 2015
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Christian
so if we gave you swing speed and launch angle you could tell us optionally what degree driver we should have? What program are you using? Is that something we can download? I love the statistical side of golf.
December 8, 2014
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Craig (Certified RST Instructor)
The numbers can help you achieve proper fitting for sure. My suggestion would be get on a TrackMan Device. Figure out your swing speed, launch angle, angle of attack, etc.. Club fitters with the proper knowledge could easily determine a few options of driver heads and lofts to maximize your distance.
December 8, 2014
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Quang
How does the ball that has the highest loft get so much roll? I would expect that it would fall out of the sky and plug. That's what I've seen when I try to hit it as high as I can. Thanks
August 30, 2014
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Chris (Certified RST Instructor)
Hey Quang, that is going to depend on several variables including course conditions etc. Launch angle, ball spin, ball speed, angle of attack, wind direction, ground saturation etc are all factors of how the ball with roll out. Launching the ball high in the air doesn't mean it is always going to plug. Other variables will play a factor as well.
September 1, 2014
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VICTORIA
Can you show some stats for those of us who are more likely to have a swing speed of 75 vs. 95 as shown in the video? I doubt I'll get to a speed of 95 since I'm already in my early 60's. What is a reasonable distance with a swing speed of 75 and a 13 degree Ping driver (Senior flex)? Can you give me some estimates without the launch monitor number being currently available?
July 5, 2014
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Craig (Certified RST Instructor)
Hey Victoria. That would be difficult to predict how precise it would be. Typically with 75 and your current club specs it would be under 200 yards. We can help you get a little faster. Upload your swing to one of our instructors, so we can get you a little longer!
July 7, 2014
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matt
This all makes sense. I swing between 107 and 111 but get no roll out. Is that angle of attack or is that some characteristic of the shaft I'm using? Great drives are 285, average is around 260. I feel like that swing speed should cause the ball to go further. Any ideas?
May 30, 2014
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Craig (Certified RST Instructor)
Could be a number of different culprits. The shaft can definitely cause too much spin rate on the ball which isn't allowing you to get enough roll. Make sure you have the optimum kick point for launch and spin.
May 31, 2014
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Paul
The audio on this video is very weak almost unintelligible.
May 1, 2014
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Chris (Certified RST Instructor)
Hey Paul, I just went and tested it a few times and can hear it very clearly. Are you having problems with any other videos by chance?
May 1, 2014

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